GaijinEntertainment / DagorEngine

Dagor Engine and Tools source code from Gaijin Games KFT
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Fix transparency issue in volumetric clouds demo (skiesSample). #56

Open Capewearer opened 4 months ago

Capewearer commented 4 months ago

Screenshot shows how barely visible cloud becomes when camera is directed to water. изображение Hardware: Intel i3-4130 (2 cores 3.4 GHz), AMD R7 260X, 6 Gb RAM. Testing has been done on Windows 7 (may be the problem because it's the unsupported OS).

NicSavichev commented 4 months ago

It is a bug in FrameGraph declaration for that sample, will be fixed and uploaded soon.

Capewearer commented 4 months ago

Okay, thanks in advance! Could you also explain, what is FrameGraph? Is this a node-based shader editor?

NicSavichev commented 4 months ago

No, it is graph for calling render code to customize frame rendering for specific game, more info here https://gaijinentertainment.github.io/DagorEngine/dagor-render/index/daBFG.html