GameFoundry / bsf

Modern C++14 library for the development of real-time graphical applications
https://www.bsframework.io
MIT License
1.75k stars 195 forks source link

[PSA] DEAD - Project is [assumed to be] dead #416

Open MatthewScholefield opened 4 years ago

MatthewScholefield commented 4 years ago

Just leaving this hear for people to see.

If the project is not dead this issue can be remove (and perhaps some of the outstanding PRs can be looked at)

yurijgera commented 4 years ago

Yes, https://data.banshee3d.com seem to be down. Found kind of mirror: https://bads_tm.keybase.pub Not sure if this is site is safe, use on your own risk.

Patching Source/CMake/HelperMethods.cmake:338 with the line below seem to work for me. set(BS_BINARY_DEP_WEBSITE "https://bads_tm.keybase.pub/mirrors/data.banshee3d.com" CACHE STRING "The location that binary dependencies will be pulled from. Must follow the same naming scheme as data.banshee3d.com")

simplerr commented 3 years ago

Does anyone know what happened to the project or heard any statement from BearishSun?

jayrulez commented 3 years ago

Check the announcement channel of the discord: https://discord.gg/WTteZ8Fu The latest news is from over a year ago though.

Here are some alternatives: https://github.com/fabsgc/TweedeFrameworkRedux - seems to reimplement most of bsf https://github.com/ezEngine/ezEngine - similar to bsf in that it a clean codebase with clear separation between engine and editor. In some ways it is better than bsf was and worse in some but overall it is a great choice if you want to replace bsf.