GameFoundry / bsf

Modern C++14 library for the development of real-time graphical applications
https://www.bsframework.io
MIT License
1.75k stars 195 forks source link
c-plus-plus directx game-engine-framework gamedev graphics opengl vulkan

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bs::framework is a C++ library that aims to provide a unified foundation for the development of real-time graphical applications, whether games, engines or tools.

Highlights

Current feature-set includes a wide range of high level systems, ranging from math and utility libraries, to a physically based renderer backed by Vulkan, DirectX or OpenGL, all the way to input, GUI, physics, audio, animation and scripting systems, with asset support for most popular resource formats.

Features

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Screenshots

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