Gaming32 / world-host

Host your singleplayer worlds without having to run a server or setup port forwarding! In the future, we also plan to support Bedrock Edition clients through the use of Geyser.
MIT License
60 stars 11 forks source link

[Bug] Void after dying/rejoin #49

Closed MbtMarco closed 1 year ago

MbtMarco commented 1 year ago

It always happens to me that if a friend in my world dies or rejoins he ends up in the "void". While teleporting it's as if the server is no longer sending data for chunk generation.

Gaming32 commented 1 year ago

World Host tunnels data directly between the clients at a lower layer. Therefore, any issues on World Host's end would lead to a disconnect or timeout, and not this. Can you please send a game log?

MbtMarco commented 1 year ago

Okay, at least give me some time I have to wait for the friend to host the world. By the way do you want the log of who hosts the world or who dies/rejoins and ends up in the void?

MbtMarco commented 1 year ago

Or can I send you both of them?

MbtMarco commented 1 year ago

Surprisingly the bug no longer occurs, is it possible that it was because of the connection speed or ping?