Host your singleplayer worlds without having to run a server or setup port forwarding! In the future, we also plan to support Bedrock Edition clients through the use of Geyser.
If your friend doesn't have the mod installed, you cannot use the friends system with them. However, you can run the command /worldhost ip
to get an IP that can be used with tunneling. Do note, however, that not using the friends system could increase ping. If you don't want the ping increase, you can run /worldhost tempip
to get a temporary server IP that lasts for at least 60 seconds. Clients who connect within the 60 seconds will remain connected. If you plan to never use the friends system, you can disable it in the mod settings.
This mod has a server that your client connects to, this server is used to communicate with other clients using World Host.
JoinType
in the protocol). There are two join mods: UPnP and Proxy. /worldhost ip
does. /worldhost tempip
tries to do UPnP first instead of just giving you the proxy IP straightaway.
The mod is open source and licensed under the MIT License.