Host your singleplayer worlds without having to run a server or setup port forwarding! In the future, we also plan to support Bedrock Edition clients through the use of Geyser.
This is a testing framework. Automating it on GitHub Actions didn't work out (so the workflow is disabled), but I did uncover some important bugs and fixed them.
This is a testing framework. Automating it on GitHub Actions didn't work out (so the workflow is disabled), but I did uncover some important bugs and fixed them.