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Gamua
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Starling-Extension-Particle-System
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
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Particle System: Implement smooth capacity reduction
#35
Adolio
closed
3 months ago
5
"BlendMode.isRegistered" and "BlendMode.getAll" do not exist in Starling Latest
#34
2jfw
closed
3 years ago
2
Allow starling to skip frames
#33
j3k0
closed
3 years ago
1
Blend Mode: fixed blend mode & enabled BlendMode.AUTO for base particle system
#32
Adolio
closed
3 years ago
6
ps.batchable = true; drops FPS on Starling 2
#31
tadeubas
closed
6 years ago
8
Cannot make Sun to work, neither Jellyfish
#30
tadeubas
closed
6 years ago
8
Bug in particle editor
#29
kheftel-old
closed
8 years ago
4
missing duration parameter?
#28
kheftel-old
closed
8 years ago
2
Bug of Starling Extension - Particle System, it may not dispatch COMPLETE event
#27
tilergames
closed
9 years ago
2
Problem with emitterType = 1 (EMITTER_TYPE_RADIAL) blank screen
#26
BenoitFreslon
closed
10 years ago
4
Starling 1.5 support
#25
taokakao
closed
10 years ago
2
removed FDT complaining about dead code
#24
alamboley
closed
10 years ago
1
Fix in particle system 'texture' setter.
#23
Rokannon
closed
10 years ago
1
Sprite container flatten
#22
rgidev
closed
10 years ago
1
possible memory leak
#21
qgewfg
closed
10 years ago
1
minRadius() should affect particle.emitRadiusDelta
#20
mimamuh
closed
10 years ago
1
Support for "Duration" in ParticleDesigner
#19
gopig
closed
11 years ago
1
fix RangeError exception in populate method
#18
kutu
closed
11 years ago
2
populate() from end of particle array rather than beginning in order to avoid overwriting active particles
#17
ericsoco
closed
11 years ago
1
init ParticleSystem with particles already part way through their life spans
#16
ericsoco
closed
11 years ago
2
angle variance not changing at runtime
#15
teonicel
closed
11 years ago
1
Add ability to define the emitter zone
#14
tsangwailam
closed
11 years ago
4
Good workflow to detect then all particles are out.
#13
MindScriptAct
closed
11 years ago
11
add some util methods in ColorArgb class
#12
kutu
closed
11 years ago
1
unsupport ATF texture
#11
hooh
closed
11 years ago
12
make particle system more extensible
#10
kutu
closed
11 years ago
3
particles sorting, "Shaken, not stirred"
#9
kutu
opened
11 years ago
2
particles sorting, "Shaken, not stirred"
#8
kutu
closed
11 years ago
0
add Event metadata in ParticleSystem for Complete event
#7
kutu
closed
12 years ago
1
add texture setter in ParticleSystem for reusability
#6
kutu
closed
12 years ago
1
ParticleSystem class looks for starling.utils.MatrixUtil which is missing
#5
nuthman
closed
12 years ago
3
Starling scaleFactor on particle system
#4
MoebiuZ
closed
12 years ago
4
Particle Emit Angle ?
#3
ghost
closed
12 years ago
2
Starling.current.addEventListener Does Not Exist
#2
Travisism
closed
12 years ago
5
Compatibility with Starling 0.9.1
#1
boblemarin
closed
12 years ago
3