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GeTechG
/
LDYOM
https://getechg.github.io/LDYOM/
MIT License
6
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Issue #32 still not fixed.
#71
ghost
closed
9 months ago
0
In Tools > Jetpack, clicking 'Jetpack' multiple times gives multiple jetpacks.
#70
ghost
closed
9 months ago
0
Actor 'Animation' color markers don't work in cutscenes.
#69
ghost
closed
9 months ago
1
Actor 'Animation' Objective's "Wait End" parameter is overridden by the "Time (sec)" parameter.
#68
ghost
closed
6 months ago
1
Under checkpoint objective, when "How to arrive" is set to "By ...", the text box in this section will only type out capital letters without spaces.
#67
ghost
closed
9 months ago
1
Player's position locks up during checkpoint placement.
#66
ghost
closed
6 months ago
1
Cutscene issues.
#65
ghost
closed
9 months ago
1
Sphere type 3 of Race checkpoint doesn't render.
#64
ghost
closed
9 months ago
1
"Get in Vehicle" objective's color markers, 'Light Blue' and 'White' are same.
#63
ghost
closed
9 months ago
1
Entity Actor's position snaps to player's current position when "Edit by Player" is clicked.
#62
ghost
closed
9 months ago
0
Minor grammatical errors.
#61
ghost
closed
9 months ago
0
Actor Animation objective's "Time (sec)" boxes bug.
#60
ghost
closed
9 months ago
0
Incompatible with DYOM#.
#59
ghost
closed
9 months ago
0
Unable to create "New Project" from the "Projects" section.
#58
ghost
closed
9 months ago
0
After using "Teleport to marker" tool the player becomes vulnerable.
#57
ghost
closed
9 months ago
0
Couldn't open/close the menu when walking, jogging, sprinting or super-sprinting.
#56
ghost
closed
9 months ago
0
{Beta 0.8.0 preview 7} Issue #27, menu-camera shifting bug is back, tho small.
#55
ghost
closed
9 months ago
0
"Lock player's control" parameter doesn't work in cutscenes.
#54
ghost
closed
10 months ago
1
During object placement in "edit by camera"-mode you cannot set the camera's movement speed.
#53
ghost
closed
9 months ago
2
add text in cutscene
#52
GeTechG
closed
10 months ago
1
Minor cutscene issues.
#51
ghost
closed
9 months ago
0
Height limit for planes, helis and jetpack.
#50
ghost
opened
10 months ago
2
Player doesn't have infinite lung cap during mission editing.
#49
ghost
closed
10 months ago
0
Getting "Wasted" or "Busted" during mission testing sends you to Hospital or Police Station, while also removes player's clothes.
#48
ghost
closed
10 months ago
2
[CRASHLOG] Game crashes when the "get in vehicle" objective spawns & despawns the vehicle on the same objective while the next objective is a checkpoint with the parameter of "How to arrive" set to arrive by the same specific vehicle.
#47
ghost
closed
10 months ago
0
Feature Requests - checklist.
#46
ghost
opened
10 months ago
4
[CRASHLOG] Game crashes when the "get in vehicle" objective spawns & despawns the vehicle on the same objective.
#45
ghost
closed
10 months ago
1
Race-type checkpoint bugs.
#44
ghost
closed
10 months ago
2
Checkpoint objective bug.
#43
ghost
closed
10 months ago
0
Checkpoint marker issues.
#42
ghost
closed
10 months ago
0
Pulse period, Pulse fraction & Rotate rate do not work in Checkpoints.
#41
ghost
closed
10 months ago
0
"Destroy Vehicle" objective markers.
#40
ghost
closed
10 months ago
6
Vehicle's "sunk" objective removed.
#39
ghost
closed
10 months ago
1
[CRASHLOG] In "Player Animations" objective, previewing "benchpress" pack using "y" key eventually crashes the game.
#38
ghost
closed
10 months ago
0
"Remove Timer" & "Wait Signal" objective's submenu scaling issue.
#37
ghost
closed
10 months ago
0
Random Microsoft Visual C++ crash when restarting ldyom.
#36
ghost
closed
10 months ago
6
[CRASHLOG] Crash during mission testing.
#35
ghost
closed
10 months ago
3
Checkpoints Problem.
#34
ghost
closed
10 months ago
2
Actors and Vehicles "follow path" objective's route lines disappear near player.
#33
ghost
closed
10 months ago
3
Pickups submenu scaling issue.
#32
ghost
closed
10 months ago
0
[CRASHLOG] Crash when editing the actor to remove a weapon and assigning a new one.
#31
ghost
closed
10 months ago
0
Cutscene camera attached to a walking actor changes camera's position, noticeably, when the mission is played.
#30
ghost
closed
10 months ago
0
-Deleted-
#29
ghost
closed
10 months ago
0
Dragging objectives not implemented correctly.
#28
ghost
closed
10 months ago
2
{Beta 0.8 preview 6 or older builds} Menu-camera shifting bug.
#27
ghost
closed
10 months ago
4
Nitpicking. Minor translation error.
#26
ghost
closed
10 months ago
0
[CRASHLOG] "Scenes" crash.
#25
ghost
closed
10 months ago
1
Microsoft Visual C++ Runtime Errors!
#24
ghost
closed
10 months ago
1
[CRASHLOG] "End Mission" objective crash.
#23
ghost
closed
10 months ago
2
Small menu overlay issue.
#22
ghost
closed
10 months ago
0
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