Closed Lockbox313 closed 10 months ago
I havent coded that in yet on the skill drop - just built the data in to the skill item for adding it later. I will start a backlogs list here and add it to that.
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@Lockbox313 This is now sorted in V1.4 along with a few other bits added: Updated item drop so base skill scores are automatically calculated Autocalc for Max HP, PP & FP added Added a Game Setting to allow characters to have enhanced HP Added a flat modifier to characters on Characteristics tab to increase HP (driven by superpowers)
Once the skill has dropped then changing the stats does not alter the base (this was something I confirmed with the authors).
Please can you test and see if you're happy with it before I close this.
Wow that was fast.
From a quick run through
Updated item drop so base skill scores are automatically calculated Yes
Autocalc for Max HP, PP & FP added Yes
Added a Game Setting to allow characters to have enhanced HP Yes
Added a flat modifier to characters on Characteristics tab to increase HP (driven by superpowers) Yes
Once the skill has dropped then changing the stats does not alter the base Yes (this was something I confirmed with the >authors). hmmmm
Thanks. I'll close the issue.
It is not working with dodge. I tried to add exp, and profession points to see if that would trigger the base calculation but it didn't. Changing the DEX value does not trigger it either. I also created a new skill and it didn't work with that either.