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GentenStudios
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QuartzEngine
Nolonger used, see Phoenix repo
BSD 3-Clause "New" or "Revised" License
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Testing Framework
#136
138paulmiller
opened
5 years ago
2
Thread Safe Queue Class
#135
138paulmiller
opened
5 years ago
5
close #116
#134
138paulmiller
closed
5 years ago
3
GUI
#133
apachano
opened
5 years ago
0
Build launcher base
#132
apachano
closed
5 years ago
5
Doxygen Documentation: Document HandleAllocator class
#131
DontBelieveMe
opened
5 years ago
0
Doxygen Documentation: Document Handle class.
#130
DontBelieveMe
opened
5 years ago
0
Doxygen Documentation: Document InputLayout.hpp
#129
DontBelieveMe
closed
5 years ago
1
Doxygen Documentation: Document IRenderDevice
#128
DontBelieveMe
closed
5 years ago
1
Doxygen Documentation: Document Matrix4x4 class
#127
DontBelieveMe
closed
5 years ago
1
Crash when calling ``GLRenderDevice::draw`` without a bound shader pipeline.
#126
vyomfadia
opened
5 years ago
1
New README.md file
#125
Gerold55
closed
5 years ago
14
Implement Logger ordering system.
#124
vyomfadia
opened
5 years ago
1
Better Multithreading Support.
#123
vyomfadia
closed
5 years ago
2
Implement Low Level Graphics API Abstraction.
#122
DontBelieveMe
closed
5 years ago
0
Feature: Render Device
#121
vyomfadia
closed
5 years ago
1
Remove DLL code & add MSVC PCHs.
#120
vyomfadia
closed
5 years ago
0
Basic Multithreading in the Chunking code.
#119
vyomfadia
closed
5 years ago
0
Simple Multithreading Tools
#118
vyomfadia
closed
5 years ago
2
Abstract glClear/glClearColor calls into RenderDevice method.
#117
DontBelieveMe
opened
5 years ago
1
Create shaders from source text as well as from file.
#116
DontBelieveMe
closed
5 years ago
1
Implement graphics API abstraction for uniforms.
#114
DontBelieveMe
closed
5 years ago
0
Implement graphics API abstraction for textures.
#113
DontBelieveMe
closed
5 years ago
0
Handle Allocator for Graphics Resources
#112
vyomfadia
closed
5 years ago
1
Setup `IRenderDevice` abstract interface for allocating graphics API specific resources.
#111
vyomfadia
closed
5 years ago
0
Chunk Texture Management (global texture arrays?)
#108
apachano
closed
5 years ago
2
Added clang 7.0.0-3 to the list of tested compilers
#107
violetastcs
closed
5 years ago
1
Networking
#106
apachano
opened
5 years ago
10
Actor handling
#105
apachano
opened
5 years ago
0
Updated appveyor badge in README.md
#104
DontBelieveMe
closed
5 years ago
0
World Generation - Version 2
#103
vyomfadia
closed
5 years ago
0
Updated luamod to latest version
#102
DontBelieveMe
closed
5 years ago
0
Reorganise Folder Structure.
#101
vyomfadia
closed
5 years ago
0
Add Travis CI Build Pass/Fail Badge to README.
#100
vyomfadia
closed
5 years ago
1
Force C++11 compilation
#99
DontBelieveMe
closed
5 years ago
0
Added CI config files.
#98
DontBelieveMe
closed
5 years ago
0
Hide luamod_tests in the dependencies CMake group.
#97
vyomfadia
closed
5 years ago
0
Support for Playing Animations over a Voxel
#96
1SDANi
opened
5 years ago
3
Add OpenGL version to dependencies. Fixes #94
#95
Xaleth
closed
5 years ago
0
Keeps failing to initialize GLAD
#94
Xaleth
closed
5 years ago
1
Fix bug #92 - Prevent ImGui from taking control of the mouse cursor
#93
DontBelieveMe
closed
5 years ago
1
Cursor doesn't hide when camera is enabled, but is always visible.
#92
vyomfadia
closed
5 years ago
2
Change the directory for cmake module
#91
NicolasRicard
closed
5 years ago
1
Remove Usage of Precompiled Headers
#90
NicolasRicard
closed
5 years ago
1
I removed usage of precompiled header
#89
NicolasRicard
closed
5 years ago
0
adding EnTT
#88
SuperFola
closed
5 years ago
0
Make logger generate newline at EOL
#87
Xaleth
closed
5 years ago
1
Add discord link to read me for public access
#86
apachano
closed
5 years ago
1
Feat entt
#85
SuperFola
closed
5 years ago
3
Fixing includes
#84
SuperFola
closed
5 years ago
0
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