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Gerdofal
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foundryvtt-cyberpunkred
GNU General Public License v3.0
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Pull .40 to stable release
#67
Gerdofal
closed
3 years ago
0
Add autofire as an option for weapons that need it.
#66
Gerdofal
opened
3 years ago
1
Separate mod dropdown list from the character template so item mods can be set when they are not attached to an actor
#65
Gerdofal
closed
3 years ago
2
Health track calculation changed in core rulebook. Need to update code.
#64
Gerdofal
closed
3 years ago
2
Skill choice drop-down in weapon is empty. Needs a js update.
#63
Gerdofal
closed
3 years ago
0
Implement cyberware management/slot system
#62
ScyllPoesis
closed
3 years ago
1
Refactor NPC rollable tables on sheet
#61
ScyllPoesis
closed
3 years ago
2
Implement proper roll mod system
#60
ScyllPoesis
closed
3 years ago
4
Add "rarity" to items
#59
ScyllPoesis
closed
3 years ago
4
Add Humanity/Empathy dynamics
#58
ScyllPoesis
closed
3 years ago
9
Pull .39 to live
#57
Gerdofal
closed
3 years ago
0
Pull .39 to stable release for core rulebook compatibility
#56
Gerdofal
closed
3 years ago
1
Add support for more than one science skill
#55
Gerdofal
opened
3 years ago
0
Add support for more than one language skill
#54
Gerdofal
opened
3 years ago
0
Add support for more than one play instrument
#53
Gerdofal
opened
3 years ago
0
Add support for more than one local expert skill
#52
Gerdofal
opened
3 years ago
0
Re-write roll-cpr.html to show special roll statuses (number of 6's or 10's, or 1's, etc...) as per core rulebook
#51
Gerdofal
closed
3 years ago
1
Adjust NPC tools to allow manual health track unlinked from body
#50
Gerdofal
closed
3 years ago
1
Updating live from dev
#49
Gerdofal
closed
3 years ago
0
Add initiative and other non stat non skill options to the modlist for cyberware
#48
Gerdofal
closed
3 years ago
1
Add brawling as a skill choice for weapons
#47
Gerdofal
closed
3 years ago
1
Pulling .37 to live
#46
Gerdofal
closed
4 years ago
1
Add special stats,rules, rolls, and ui for melee/martial arts combat
#45
Gerdofal
opened
4 years ago
0
Add way to track armor degredation
#44
Gerdofal
opened
4 years ago
4
Add “core” flag to weapon stat list
#43
Gerdofal
closed
4 years ago
1
Stable to version .36
#42
Gerdofal
closed
4 years ago
0
spanish_translation
#41
krakenSummoner
closed
4 years ago
1
Add initiative to the NPC Sheet
#40
Gerdofal
closed
3 years ago
0
.35 minor
#39
Gerdofal
closed
4 years ago
0
Add true/false to weapon template to track if ammo tracking is needed for that item.
#38
Gerdofal
closed
3 years ago
4
Minor bug fix
#37
Gerdofal
closed
4 years ago
0
Version .34
#36
Gerdofal
closed
4 years ago
0
Stable release back to DEV
#35
Gerdofal
closed
4 years ago
0
Merging in version .33
#34
Gerdofal
closed
4 years ago
0
UI update
#33
jbhaywood
closed
4 years ago
1
Feedback
#32
jbhaywood
closed
4 years ago
5
Confused by how melee weapons should be set up
#31
jbhaywood
closed
4 years ago
4
Forgot to update to 7.0 compatible
#30
Gerdofal
closed
4 years ago
0
Bugfix Release
#29
Gerdofal
closed
4 years ago
0
Add language support: simplifed Chinese
#28
TI-130
closed
4 years ago
0
m
#27
Gerdofal
closed
4 years ago
0
Pulling .31 into stable release
#26
Gerdofal
closed
4 years ago
0
Add item on character sheet doesnt work
#25
Hammundr
closed
4 years ago
17
.30 pull
#24
Gerdofal
closed
4 years ago
0
Pulling version .29
#23
Gerdofal
closed
4 years ago
0
Pulling .28 to stable
#22
Gerdofal
closed
4 years ago
0
Pulling v .27 to stable_release
#21
Gerdofal
closed
4 years ago
0
0.26 - Added new roll handler for future needs and fixed bug involving attributes not calculating
#20
Gerdofal
closed
4 years ago
0
Removing large psd file
#19
Gerdofal
closed
4 years ago
0
Pulling new media info in
#18
Gerdofal
closed
4 years ago
0
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