Super lightweight script ( ~1kB ) to detect via Javascript events like 'tap' 'longtap' 'dbltap' 'swipeup' 'swipedown' 'swipeleft' 'swiperight' on any kind of device.
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$ npm install tocca
$ bower install Tocca.js -save
Include the script into your page:
<script src="https://github.com/GianlucaGuarini/Tocca.js/raw/master/path/to/Tocca.js"></script>
Once you have included Tocca.js you will be able to catch all the new events:
elm.addEventListener('tap',function(e){});
elm.addEventListener('dbltap',function(e){});
elm.addEventListener('longtap',function(e){});
elm.addEventListener('swipeleft',function(e){});
elm.addEventListener('swiperight',function(e){});
elm.addEventListener('swipeup',function(e){});
elm.addEventListener('swipedown',function(e){});
It works with jQuery as well:
$(elm).on('tap',function(e,data){});
$(elm).on('dbltap',function(e,data){});
$(elm).on('longtap',function(e,data){});
$(elm).on('swipeleft',function(e,data){});
$(elm).on('swiperight',function(e,data){});
$(elm).on('swipeup',function(e,data){});
$(elm).on('swipedown',function(e,data){});
Tocca.js supports also the inline events if you are using Riot.js!
<div ontap="function(e){})"></div>
<div ondbltap="function(e){})"></div>
<div onlongtap="function(e){})"></div>
<div onswipeleft="function(e){})"></div>
<div onswiperight="function(e){})"></div>
<div onswipeup="function(e){})"></div>
<div onswipedown="function(e){})"></div>
Anytime you will use a Tocca.js event the callback function will receive a special event object containing the following properties
x
{ Int }: latest x position of pointer at the end of the eventy
{ Int }: latest y position of pointer at the end of the eventoriginalEvent
{ Object }: the original javascript native event that has been triggereddistance
: this property is available only for the swipe events
x
{ Int }: the x absolute difference between the beginning and the end of the swipe gesturey
{ Int }: the y absolute difference between the beginning and the end of the swipe gestureExamples:
elm.addEventListener('dbltap',function (e){
console.log(e.x);
console.log(e.y);
});
elm.addEventListener('swipeup',function (e){
console.log(e.x);
console.log(e.y);
console.log(e.distance.x);
console.log(e.distance.y);
});
// with jQuery
$(elm).on('dbltap',function (e,data){
console.log(data.x);
console.log(data.y);
});
$(elm).on('swipeup',function (e,data){
console.log(data.x);
console.log(data.y);
console.log(data.distance.x);
console.log(data.distance.y);
});
Anyway you can combine Tocca.js with the default javascript touch events:
touchmove
touchstart
touchend
touchcancel
To disable the default touch behaviours (zoom on double tap, scroll on swipe...) on a certain element via javascript you can always use the following snippet:
elm.addEventListener('touchmove',function(e){e.preventDefault()});
elm.addEventListener('touchstart',function(e){e.preventDefault()});
elm.addEventListener('touchend',function(e){e.preventDefault()});
Whenever you want to configure the plugin events settings you can do that simply specifying two constants before including Tocca.js into the page
<script>
var SWIPE_THRESHOLD = 100, // default value
DBL_TAP_THRESHOLD = 200, // range of time in which a dbltap event could be detected,
LONG_TAP_THRESHOLD = 1000, // range of time after which a longtap event could be detected
TAP_THRESHOLD = 150, // range of time in which a tap event could be detected
TAP_PRECISION = 60 / 2, // default value (touch events boundaries)
JUST_ON_TOUCH_DEVICES = false, // default value ( decide whether you want to use the Tocca.js events only on the touch devices )
IGNORE_JQUERY = false; // default value ( will not use jQuery events, even if jQuery is detected )
</script>
<script src="https://github.com/GianlucaGuarini/Tocca.js/raw/master/path/to/Tocca.js"></script>
In Tocca.js 1.1.0 you can also configure/get the internal options via function:
window.tocca({
useJquery: your new option
swipeThreshold: your new option
tapThreshold: your new option
dbltapThreshold: your new option
longtapThreshold: your new option
tapPrecision: your new option
justTouchEvents: your new option
})
console.log(window.tocca()) // will always return the current internal options
Actually the script has been tested on all the modern browsers but it need a better testing phase over several platforms: Chrome 29+ Firefox 23+ Opera 12+ Safari 5+
It works on mobile/tablet browsers and on desktop browsers as well.
On the old browsers all the Tocca.js events cannot be triggered.
const
variablestouch*
over pointer*
eventspointerevents
IGNORE_JQUERY
optionThanks to @AndyOGo for his help on this release
tap
longtap
event and the LONG_TAP_THRESHOLD
variablelongtap
event and the LONG_TAP_THRESHOLD
variabledbltap
https://github.com/GianlucaGuarini/Tocca.js/pull/16dbltap
issue https://github.com/GianlucaGuarini/Tocca.js/issues/14tap
events, a tap
event gets triggered immediately if it's in the TAP_THRESHOLD
time rangetap
event will always come first a dbltap
eventdpltap
renamed dbltap
'Tocca' is the second person singular of the imperative Italian verb 'Toccare' that means to touch.