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Gibberlings3
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EE_Fixpack
The Enhanced Edition Fixpack is an unofficial collection of fixes for the Enhanced Editions of Baldur's Gate, Baldur's Gate II, Icewind Dale, and Planescape: Torment.
https://www.gibberlings3.net/mods/fixes/eefp/
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WED files attribute "Unused bytes?"
#104
Incrementis
opened
4 months ago
2
[tob] Oasis map should not be bypassed when travelling to Amkethran
#103
Argent77
opened
4 months ago
0
[ToB] Prevent bypassing The Oasis map when travelling via Deepstone Clanhold or Clearing maps
#102
Argent77
closed
4 months ago
1
[sod] Workaround for buggy FOG_TYPE implementation
#101
Argent77
opened
4 months ago
0
Mace of Disruption should be able to destroy undead creatures
#100
Argent77
opened
4 months ago
0
[bg2] Shadow Temple doors should not automatically open before the Shade Lord is dead
#99
Argent77
opened
5 months ago
0
Finish Simplified Chinese translation
#98
MephistoSatanDevil
opened
5 months ago
0
Fix position of health bars in creature animations
#97
Argent77
closed
5 months ago
0
Add Chinese translation
#96
MephistoSatanDevil
closed
5 months ago
0
[iwd] Fix positioning issues with Brother Harken and Sister Incylia in the Fallen Temple area
#95
Argent77
closed
5 months ago
0
update russian translation
#94
abalabokhin
closed
6 months ago
0
Fix parameter order in script action ChangeStoreMarkup()
#93
Argent77
closed
6 months ago
0
Fixed percentage type to cumulative type
#92
Selphira
opened
8 months ago
0
Yet more missing door polygons
#91
AngelGryph
closed
6 months ago
0
Apply area animation fixes to PSTEE
#90
Argent77
closed
6 months ago
0
[sod] Enable subtitles for "Murder" and "Ambush" cinematics
#89
Argent77
closed
6 months ago
0
[iwd] Fix Lizard Man weapon animations
#88
Argent77
closed
6 months ago
0
[bg2ee] Fix texts on the tutorial healing potion.
#87
GraionDilach
closed
8 months ago
0
[sod] Clear Corinth's items' flags on blackmail.
#86
GraionDilach
closed
8 months ago
0
[bg2] Potion of Perception should provide bonus to HiS
#85
Argent77
closed
6 months ago
0
Improve regeneration behavior of trolls, dread wolves and revenants
#84
Argent77
closed
6 months ago
0
The Black Pits II - Gladiators of Thay (Problems with the Voices)
#83
Felipefpl
opened
1 year ago
0
The Black Pits II - Gladiators of Thay (2nd Dialog's Bug)
#82
Felipefpl
opened
1 year ago
0
The Black Pits II - Gladiators of Thay (Portrait's Bug)
#81
Felipefpl
opened
1 year ago
0
The Black Pits II - Gladiators of Thay (Dialog's Bug)
#80
Felipefpl
opened
1 year ago
0
The game doesnt detect the missing languages
#79
Felipefpl
opened
1 year ago
0
Dialog box's size changes
#78
Felipefpl
opened
1 year ago
0
Sound effect of thief being played without need
#77
Felipefpl
opened
1 year ago
2
Problem with the wizard's script
#76
Felipefpl
opened
1 year ago
9
Problem with the journal pop-up
#75
Felipefpl
opened
1 year ago
5
BD Translation tool files are renamed to be separated from community GTU fixes.
#74
Roberciiik
closed
6 months ago
0
Feature Request - Add Releases in the Release Section and More
#73
Felipefpl
opened
1 year ago
0
[iwd] Make self-destruction of Blast Skeletons more reliable
#72
Argent77
closed
6 months ago
0
[iwd] Fixpack makes undead creatures immune to the Hold Undead spell
#71
Argent77
opened
1 year ago
0
[iwd] Fixpack main component should perform a clean uninstallation
#70
Argent77
opened
1 year ago
0
[iwd] Add non-evil reply to Tarnelm's dialog
#69
Argent77
closed
6 months ago
0
[iwd] Fix Clay Golem animation
#68
Argent77
closed
6 months ago
0
Add 7 REALLYCHARMED to EA.IDS where it's missing.
#67
GraionDilach
closed
8 months ago
0
Fixed broken alignment target and saving throw penalty effects for Unholy Blight
#66
AshLancer
opened
1 year ago
1
Unholy Blight fix is actually breaking the spell
#65
AshLancer
opened
1 year ago
1
[pst] Fix FoR-related cutscene issues
#64
Argent77
closed
6 months ago
0
Another batch of string fixes
#63
Jazira33
closed
6 months ago
0
Opcode 39 overhaul
#62
4Luke4
closed
4 months ago
6
[pst] Automatic chapter saves
#61
Argent77
closed
1 year ago
1
[pst] Workaround for buggy SetGlobalTimer() action
#60
Argent77
closed
6 months ago
0
GT_7EYES-O-MATIC
#59
4Luke4
opened
1 year ago
3
Add Cornugon assets to BGEE.
#58
GraionDilach
closed
8 months ago
0
Update BGEE->SoD audio transition blocks.
#57
GraionDilach
closed
8 months ago
0
Catching up with the main branch
#56
CamDawg
closed
1 year ago
0
Missing door open polygons in AR3019
#55
AngelGryph
closed
1 year ago
0
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