issues
search
Gingerbeard5773
/
Zombies_Reborn
A Zombie Fortress mod for the game King Arthurs Gold
4
stars
9
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Add gramophone
#191
Gingerbeard5773
opened
6 days ago
1
Integration
#190
RobotDerevo
opened
1 week ago
1
Increase the replayability
#189
Msciciel55
opened
1 week ago
0
Show staging popup when player types 'lag' in chat
#188
Gingerbeard5773
closed
9 hours ago
3
Add Cannons
#187
TC-DarkSlayer
closed
3 days ago
2
Remove Scroll of Sea
#186
TC-DarkSlayer
opened
2 weeks ago
1
Migrants with a situated like a "block" mountain bow gets autism and dont shoot or shoots awkwardly.
#185
Msciciel55
opened
2 weeks ago
0
buff steel armor
#184
karasik112
opened
2 weeks ago
9
Make Grains Stackable
#183
TC-DarkSlayer
closed
9 hours ago
1
Ru translation check
#182
TerminalHash
closed
2 weeks ago
0
Buff pyro arrow/bombs in relation to water
#181
Msciciel55
closed
2 weeks ago
1
Make underwater bases more accessible and viable.
#180
Ctaehko
opened
2 weeks ago
1
Bosses
#179
RobotDerevo
closed
2 weeks ago
1
make arrow invincible to saw
#178
Ctaehko
closed
2 weeks ago
0
arrows should be able to go through a saw
#177
SonantDread
closed
2 weeks ago
0
IQ test before join
#175
RobotDerevo
closed
2 weeks ago
1
Add afk kick timer
#174
Ctaehko
opened
2 weeks ago
1
Holidays and smh
#173
RobotDerevo
opened
2 weeks ago
0
Sponge and forge
#176
RobotDerevo
closed
2 weeks ago
1
Chicken Meat
#172
RobotDerevo
opened
2 weeks ago
0
Debug mode
#171
RobotDerevo
closed
2 weeks ago
0
Events
#170
RobotDerevo
closed
2 weeks ago
1
Maximum Character (and item) weight
#169
RobotDerevo
closed
2 weeks ago
1
iron arrows
#168
karasik112
closed
2 weeks ago
5
Quarry/Forge fuel balances
#167
TC-DarkSlayer
closed
2 weeks ago
0
add mines
#166
karasik112
closed
2 weeks ago
1
crossbows should shoot infinite with deepquiver tech
#165
karasik112
closed
2 weeks ago
1
The tool primarily operated by migrants - Hwacha
#164
Msciciel55
opened
3 weeks ago
2
Possibility to place a dirt block on an area where it was already there
#163
Msciciel55
opened
3 weeks ago
0
Improve Skelepede screen-shake and emitsounds for staging
#162
Gingerbeard5773
closed
3 weeks ago
1
Quarry automatically fills with thrown wood.
#161
Msciciel55
closed
3 weeks ago
1
archers wont resupply normal arrows if deepquiver upgrade is researched
#160
SonantDread
closed
3 weeks ago
0
Holiday specials (Christmas, Halloween)
#159
RobotDerevo
closed
2 weeks ago
1
Update Zombie_Translation.as
#158
RobotDerevo
closed
3 weeks ago
1
iron platforms shouldnt let explosion damage through
#157
Gingerbeard5773
closed
3 weeks ago
1
nerf skybases
#156
SonantDread
closed
2 weeks ago
2
gate
#155
SonantDread
closed
3 weeks ago
2
day sensor
#154
SonantDread
opened
3 weeks ago
0
molotov should be moved from armory to knight shop
#153
Ctaehko
closed
3 weeks ago
0
make storage cache automatically pick up molotovs
#152
Ctaehko
closed
3 weeks ago
1
add a decay timer of 15 minutes to normal drills
#151
Ctaehko
closed
3 weeks ago
0
add 5 minute decay timer to unused sponges
#150
Ctaehko
closed
3 weeks ago
0
add a decay timer of 1 minute to empty buckets
#149
Ctaehko
closed
3 weeks ago
0
Gun autopickup Ammo
#148
TC-DarkSlayer
closed
1 month ago
0
Food Crate Pickable
#147
TC-DarkSlayer
closed
1 month ago
1
portal should scale in difficulty with player count
#146
Gingerbeard5773
closed
4 weeks ago
1
2 zombies should not be able to lift eachother up
#145
Ctaehko
closed
4 weeks ago
0
fix warning not saving warns to server properly
#144
SonantDread
closed
1 month ago
0
players with muskets should auto-pickup musket balls
#143
Gingerbeard5773
closed
1 month ago
1
Map generator should favor small maps with a decreased minimum map size when server is low pop
#142
Ctaehko
closed
4 weeks ago
0
Next