FFTPatcher README
To use the "Patch ISO" feature on Playstation ISOs, you'll need an ISO that was ripped as "Mode 2" and "2352 bytes/sector". The free program ImgBurn can do this.
To patch ICON0.PNG on PSP, the file you supply must in the PNG file format, 144x80, 24-bit, and no larger than 17506 bytes
Some info about each page on the editor:
Abilities:
All usable abilities, reaction abilities, support abilities, and movement abilities.
Ability animation:
Not much is known about this data
Items:
All items, weapons, equipment, etc. and some of their attributes.
"Inflict Status" and "Item Attributes" are edited on separate page.
Item Attributes:
Each item here is a set of attributes an item can have when it is equipped.
Jobs:
All jobs/classes in the game and their properties.
Job Levels:
The requirements to unlock certain jobs and the JP required to advance in job level.
Skill Sets:
The skills each job can use.
Monster Skills:
The skills each monster class can use.
Action Menus:
The "menu" that shows up when you select a certain ability in battle.
For example, 06 Item's default Action Menu is "Item Inventory", which brings up a list
of items in your inventory to use.
Status Effects:
The behavior of all status effects a unit can have.
Inflict Statuses:
Certain abilities can inflict statuses on their targets when they are used.
This is where those are edited.
Poaching:
Determines what items can be found by poaching monsters.
ENTD:
"Events" and "Battles" that take place in the game and the units that appear in them.
Move-Find Items:
Traps for each map and items that can be discovered by units that have the "Move-Find Items" skill (called
Treasure Hunter on PSP)
Store Inventory:
Add or remove items from each store