Glitchfinder / EnderSpawn

A bukkit plugin that manages Enderdragons in The End.
GNU General Public License v3.0
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Question About Mechanics #15

Open FeistyPancake opened 9 years ago

FeistyPancake commented 9 years ago

I have considered using this plugin before, and when I did install it, I put in on my 1.8 server after the generation of the end and once the dragon was killed. Using the default config that generated, I waited about 5-7 minutes just sitting in the end and noticed that the dragon had not respawned. Does this plugin have to be installed before the world gen of the end or how would I go about getting it to work? People have already built structures and I would prefer not having to delete the dimension folder.

Update: Please disregard my stupidity in that I forgot that I had my world named something other than the default "world". I looked in the config and changed the world name and it works now. Maybe you can add a feature that detects the world name of the end and it puts that in the config? Also, when the dragon respawns, can you make it replace the crystals that were there the first time it spawns? Thanks for your hard effort :)

Glitchfinder commented 9 years ago

Hmm. It's been a while since I worked on this plugin, but I would've sworn I had it go through the full list of worlds looking for End worlds. As for the crystals, I already have issue #5 open for it. That said, this plugin is basically on hold until I have enough time to do a full overhaul, and has been for over a year now. There are a couple of branches that people have made that add various features, such as this one, which adds logic for the health crystals.