GloryFish / The-Road

An entry into the July 2011 Experimental Gameplay project: Disintegrate.
http://gloryfish.org
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Advance to next level when goal is reached #10

Closed GloryFish closed 13 years ago

GloryFish commented 13 years ago

As of commit e06e2b7f the level can detect when the player is at the goal.

GloryFish commented 13 years ago

When player reaches goal, set game state to 'advancing'. All blocks below player are set to active and drop. Camera no longer follows player. When player is out of frame, or out of the level, load next level and respawn.

GloryFish commented 13 years ago

Added in 185bc600101a