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GodotECS
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godex
Godex is a Godot Engine ECS library.
MIT License
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WorldECS stops iterating after moving it from on scene to the other
#259
RicardRC
opened
3 years ago
0
Fix float=64 compilation
#258
RicardRC
closed
3 years ago
0
Introduce Body scaling and Body teleportation
#257
AndreaCatania
closed
3 years ago
0
Updates the godot patch.
#256
AndreaCatania
closed
3 years ago
0
Update godot version
#255
RicardRC
closed
3 years ago
0
Godex does not compile with float=64
#254
RicardRC
closed
3 years ago
8
Run test project/open editor in CI
#251
qarmin
closed
3 years ago
0
Updates to the latest Godot master.
#250
AndreaCatania
closed
3 years ago
0
Add Systems cache and improve the changed mechanism
#249
AndreaCatania
closed
3 years ago
1
Godex does not compile using latest Godot master branch
#248
RicardRC
closed
3 years ago
2
Add MacOS build to github actions
#245
bayou-brogrammer
closed
3 years ago
0
Removed some component event left over code
#238
AndreaCatania
closed
3 years ago
0
Edition custom property arrays
#237
RicardRC
closed
3 years ago
0
Exposed SharedResource::init and changed Entity icon
#235
AndreaCatania
closed
3 years ago
0
Godex crashes when closing the editor
#218
AndreaCatania
opened
3 years ago
0
Using the new SNAME optimization.
#217
AndreaCatania
closed
3 years ago
0
Fix Entity3D transform when parented with a Node3D.
#216
AndreaCatania
closed
3 years ago
0
Fix some crashes triggered by using the API in the wrong way on GDScript
#215
AndreaCatania
closed
3 years ago
0
Hide the `parent` property from `Child` component.
#214
AndreaCatania
closed
3 years ago
0
Add New UI to the new Event mechanism.
#213
AndreaCatania
closed
3 years ago
0
Register godex in the pre_register.
#212
AndreaCatania
closed
3 years ago
0
Renamed the area enter event.
#211
AndreaCatania
closed
3 years ago
0
Improve mesh rendering update
#210
AndreaCatania
closed
3 years ago
0
Refactor the area overlap event
#209
AndreaCatania
closed
3 years ago
0
Update godot 60add98a4cff0d27c6aa2f52042555eccb86ed70
#208
AndreaCatania
closed
3 years ago
0
Correctly exposes transform basis
#207
AndreaCatania
closed
3 years ago
0
Feature Request: Add custom databags in GDScript
#206
matthew-salerno
closed
3 years ago
1
Automatically enable C++17 intellisense
#205
RicardRC
closed
3 years ago
2
Globally pausable timers implementation
#204
RicardRC
closed
3 years ago
0
updated to latest godot version
#203
AndreaCatania
closed
3 years ago
0
Fix scripted component scene storage.
#202
AndreaCatania
closed
3 years ago
0
Removes the code to show scripted components
#201
AndreaCatania
closed
3 years ago
0
Fix inspector not showing scripted component properties
#200
AndreaCatania
closed
3 years ago
0
Introducing the new event mechanism
#199
AndreaCatania
closed
3 years ago
1
Moved the physics init and finalize to first and last.
#198
AndreaCatania
closed
3 years ago
0
Suppress false positive uncatched bullet physics changed event.
#197
AndreaCatania
closed
3 years ago
0
Timers
#196
RicardRC
closed
3 years ago
5
Renames to get up to speed with master
#195
RicardRC
closed
3 years ago
0
Implemented the Pipeline Viewer HUD
#194
AndreaCatania
closed
3 years ago
0
Add warning to notify that a system is invalid and being excluded.
#193
AndreaCatania
closed
3 years ago
0
Add pipeline errors and warnings visualization.
#192
AndreaCatania
closed
3 years ago
0
WorldECS usage enhancement
#191
AndreaCatania
closed
3 years ago
0
Removed debug print on entity prop change.
#190
AndreaCatania
closed
3 years ago
0
Improved pipeline composition, add dispatcher concept.
#189
AndreaCatania
closed
3 years ago
0
Renames to get up to speed with master 1acc76f
#188
RicardRC
closed
3 years ago
5
Unable to build Godot with C# support and Godex
#187
Yam-s
opened
3 years ago
19
Add Pipeline view
#186
AndreaCatania
closed
3 years ago
0
Make the WorldECS ready to use by default
#185
AndreaCatania
closed
3 years ago
1
Add support to SystemBundle
#184
AndreaCatania
closed
3 years ago
0
Show pipeline warnings on the WorldECS - editor
#183
AndreaCatania
closed
3 years ago
1
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