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GodotECS
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godex
Godex is a Godot Engine ECS library.
MIT License
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PipelineBuilder Unit Test feast and finalization.
#182
AndreaCatania
closed
3 years ago
0
[Multithread] Implement the NOT discriminant.
#181
AndreaCatania
closed
3 years ago
1
Refactored the entire Pipeline class.
#180
AndreaCatania
closed
3 years ago
0
Completed System dependency registration and more.
#179
AndreaCatania
closed
3 years ago
0
Removes the extra script instantiation used by the component to get the defaults.
#178
AndreaCatania
closed
3 years ago
0
Improve the ScriptEcs mechanism
#177
AndreaCatania
closed
3 years ago
0
Godex doesn't compile as godot module
#176
navx2810
opened
3 years ago
14
Improved ecs scripts registration on tests.
#175
AndreaCatania
closed
3 years ago
0
Add scripted System Bundle
#174
AndreaCatania
closed
3 years ago
0
Potential for a GDNative port?
#172
willnationsdev
closed
3 years ago
0
Implemented automatic scripted System and Component registration.
#171
AndreaCatania
closed
3 years ago
0
Improve system registration syntax
#170
AndreaCatania
closed
3 years ago
1
System bundle 1/n
#169
AndreaCatania
closed
3 years ago
0
Some improvements to the pawn motion.
#168
AndreaCatania
closed
3 years ago
0
[Tracker] Bullet physics integration
#167
AndreaCatania
opened
3 years ago
0
Add bullet physics tests that use Vector3.
#166
AndreaCatania
closed
3 years ago
0
Add Pawn shape offset calculation.
#165
AndreaCatania
closed
3 years ago
0
Improved TransformComponent and introduced Depot
#164
AndreaCatania
closed
3 years ago
0
Add SceneTreeDatabag that can be used to fetch the Nodes from the tree
#163
AndreaCatania
closed
3 years ago
0
Scene tree interaction using Godex systems and databags for commands.
#162
Adevald
closed
3 years ago
3
Add world.get_world_ecs() to World
#161
AndreaCatania
closed
3 years ago
1
Improve event component registration syntax.
#160
AndreaCatania
closed
3 years ago
0
Move FrameTime to godex module
#159
AndreaCatania
closed
3 years ago
0
Godex doesn't compiles as module
#158
AndreaCatania
closed
3 years ago
2
Query and World improvement
#157
AndreaCatania
closed
3 years ago
0
Implements NodePath referencing
#156
AndreaCatania
closed
3 years ago
0
Error with Iterator Patch
#155
bytewife
opened
3 years ago
6
Updated godex to 28f56e2cbf03a164741f2eade17f9515f887482c
#154
AndreaCatania
closed
3 years ago
0
More Pipeline Dropdowns
#153
TCROC
closed
3 years ago
2
Open Script Button In ECS View
#152
TCROC
closed
3 years ago
2
Improve the pre and post world notification, fix input cleaning
#151
AndreaCatania
closed
3 years ago
0
Fix parenting propagation when READY is called
#150
AndreaCatania
closed
3 years ago
0
Add Entity node transform synchronization.
#149
AndreaCatania
closed
3 years ago
1
Add support to input event fetch
#148
AndreaCatania
closed
3 years ago
0
Pawn walking
#147
AndreaCatania
closed
3 years ago
0
Dropdown Arrow Should Rotate When Component Is Open
#146
TCROC
closed
3 years ago
4
Fix hierarchy change propagation
#145
AndreaCatania
closed
3 years ago
0
Remove shared resource property update
#144
AndreaCatania
closed
3 years ago
0
Fix editor gizmos - entity
#143
AndreaCatania
closed
3 years ago
1
Make sure to always use StringName to store properties on the Entity
#142
AndreaCatania
closed
3 years ago
0
Improve UI to add component on an Entity
#141
AndreaCatania
closed
3 years ago
1
Fix crash caused by world ecs switch
#140
AndreaCatania
closed
3 years ago
0
Layer and mask UI doesn't show
#139
AndreaCatania
closed
3 years ago
0
[Breaking change] Improved scene storage mechanism + Fixes
#138
AndreaCatania
closed
3 years ago
1
Crashes when running test project
#137
qarmin
closed
3 years ago
5
3D editor is not immediatelly updated on Gizmo interaction.
#136
AndreaCatania
closed
3 years ago
0
Using new godot version: 81fc9fa1dc9162cb50e77ab5f7d7085eb3c4bc9e
#135
AndreaCatania
closed
3 years ago
0
The shape's gizmo doesn't update when changing value from inspector
#134
AndreaCatania
opened
3 years ago
0
The shape's gizmo doesn't show if first the value is not changed
#133
AndreaCatania
closed
3 years ago
0
The gizmos disappears when changing scene
#132
AndreaCatania
closed
3 years ago
0
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