EN:
I noticed that WindSeedClientNotify is blocked in Grasscutter because it can execute lua scripts remotely. This can be harmful to players.
But if you want to add custom plots then WindSeedClientNotify may be necessary
So I hope to add a proxy function that can be controlled by the player to censor the game's kcp traffic to filter WindSeedClientNotify
While Akebi can do it, not every player uses Akebi
CN:
我注意到Grasscutter中阻止WindSeedClientNotify因为它可以远程执行lua脚本。这可能会对玩家产生危害。
但是如果想添加自定义剧情。那么WindSeedClientNotify或许是必要的
所以希望添加一个可以让玩家自行控制的代理功能对游戏的kcp流量进行审查以过滤WindSeedClientNotify
虽然Akebi可以做到,但不是每个玩家都使用Akebi
EN: I noticed that
WindSeedClientNotify
is blocked inGrasscutter
because it can execute lua scripts remotely. This can be harmful to players. But if you want to add custom plots thenWindSeedClientNotify
may be necessary So I hope to add a proxy function that can be controlled by the player to censor the game's kcp traffic to filterWindSeedClientNotify
WhileAkebi
can do it, not every player usesAkebi
CN: 我注意到Grasscutter
中阻止WindSeedClientNotify
因为它可以远程执行lua脚本。这可能会对玩家产生危害。 但是如果想添加自定义剧情。那么WindSeedClientNotify
或许是必要的 所以希望添加一个可以让玩家自行控制的代理功能对游戏的kcp流量进行审查以过滤WindSeedClientNotify
虽然Akebi
可以做到,但不是每个玩家都使用Akebi