A python library that extracts data from various Starcraft II resources to power tools and services for the SC2 community. Who doesn't want to hack on the games they play?
This is probably pretty common for non-Blizzard, non-tournament, non-US maps. Why fill in enUS translations when you don't think your map will ever be played over here. I'll see what I can do.
https://twitter.com/_celphy/status/393049907101057024
the map is http://EU.depot.battle.net:1119/8b3bce7f9488d824a130cddfff84e84ad460d284a2d9748dd3b08e71605ec66c.s2ma
which has only
enGB.SC2Data\LocalizedData\GameStrings.txt 546 bytes
no enUS.
Due to the issue described here: https://github.com/GraylinKim/sc2reader/blob/master/sc2reader/resources.py#L636
It can't be handled.
Not sure how common this issue is.