GreatEmerald / UT3Vehicles

The vehicles portion of the UT3Style mod for Unreal Tournament 2004.
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Cicada #93

Open HellDragon-HK opened 6 years ago

HellDragon-HK commented 6 years ago

UT2004 Draw - 1.0? UT3 Draw - 1.3 UT3Port Draw - 1.0 / 1.17 like the Raptor the ground collision makes it difficult to tell NOTES:

UT3 Drawscale Animation Update https://drive.google.com/open?id=1DZCJnLy7IRMpJzHNN8loy-05YxL0lbm0

UT3 Cicada Movement Video https://drive.google.com/open?id=1I_D1w0qeplO-39denD9ZPBFHebobTc9a

HellDragon-HK commented 6 years ago

Ok GE, you can remove the old Cicada now and I'll handle keeping track of the list for you

EDIT - Added link for drawscale edit....this one might be an issue as it gets stuck in the ground on Urban, although it was already doing that before any edits so maybe not something that can be dealt with, as I've seen so far it still is usable but it takes a little longer for the turret to come up from the ground now, Alex also confirmed initially (before any ukx edit) that it's the way the spawn is placed in the map and we probably can't do much about it.

HellDragon-HK commented 6 years ago

Updated the collision and now it seems to be spawning fine everywhere except Urban which needs time to raise it's turret from the ground, it was doing this even before I changed anything so it's the map's spawn point that is the issue

HellDragon-HK commented 6 years ago

@GreatEmerald To fix the Cicada's spawn issues with Urban (seems fine on all the other maps) and probably several custom maps, can the spawn type be changed to the tank drop in so it spawns in the air instead of half in the ground or is this set in the map

GreatEmerald commented 6 years ago

I'm pretty sure it's set in the map.

HellDragon-HK commented 6 years ago

Movement video for Cicada added to bottom of task list