Grim-es / material-combiner-addon

Blender addon for material combining, uv bounds fixing
MIT License
451 stars 36 forks source link

Combining non-duplicate materials as duplicates in blender 4.0 #88

Open C-McCulley opened 5 months ago

C-McCulley commented 5 months ago

In New Update Blender 4.0 I cannot "Save Atlas To..." as it just combines independently created materials into one

have tested with: All materials on one combined mesh All materials on separate meshes All materials individually on separate meshes

all help appreciated, thank you!

Grim-es commented 5 months ago

Hello, make sure your names of all related nodes are correct: https://github.com/Grim-es/material-combiner-addon#after-clicking-save-atlas-to-the-materials-are-simply-merged-or-the-atlas-image-does-not-have-all-the-textures

Econtinent commented 5 months ago

Solved.Just change your blender language to English and create new materials named in English,click "Save Atlas To..." button and it works.If you still can't solve this problem through my method,just find me along the net cable and hack me.

AraHaan commented 4 months ago

It seems to be doing this on materials with different but similar looking RGB nodes for some reason resulting in a white used for most of them instead which is not intended at all.