Grim-es / material-combiner-addon

Blender addon for material combining, uv bounds fixing
MIT License
451 stars 36 forks source link
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material-combiner-addon

An addon for Blender that allows to get lower draw calls in game engines by combining textures without quality loss and avoiding the problem of uv larger 0-1 bounds.

If you like an addon, you can support my work on Patreon or Buy me a coffee.

FEATURES

INSTALLATION

  1. Download an addon: Material-combiner
  2. Go to File > User Preferences > Addons
  3. Click on Install Add-on from File
  4. Choose material-combiner-addon-master.zip archive
  5. Activate Material Combiner

KNOWN ISSUES

After clicking "Save atlas to.." the materials are simply merged or the atlas image does not have all the textures

Pillow installation process is repeated

No module named 'material-combiner-addon-2'

You have installed the Source code from the Releases, instead install from master branch Material-combiner. But first remove the old installation folder. Default location: C:\Users\YourUserName\AppData\Roaming\Blender Foundation\Blender\BlenderVersion\scripts\addons.

BUGS / SUGGESTIONS

If you have found a bug or have suggestions to improve the tool, you can contact me on Discord: @shotariya