Open Athus-ch opened 2 years ago
Are you running a packaged exe with the UE4 Editor open? If so, close UE4 Editor. This is because the same port cannot be used by multiple apps.
[2021.10.20-21.01.12:162][ 0]FUdpSocketBuilder: Failed to bind UDP Socket to 0.0.0.0:39539 [2021.10.20-21.01.12:162][ 0]FUdpSocketBuilder: Failed to configure multicast for UDP Socket (loopback: 0, ttl: 1) [2021.10.20-21.01.12:162][ 0]FUdpSocketBuilder: Failed to create and initialize socket UDP Socket (last error: 0) [2021.10.20-21.01.12:162][ 0]LogTemp: [UUEOSCReceiver::Connect] Socket Error
hi we have this problem after packaging, the editor is not open and tracking is gradually being lost... please help
Using VMC protocol with Vseeface, the tracking works in editor and in the active level editor viewport. However after packaging the project, the model loses tracking. Included are the log for packaging the project and the log at runtime
Packaging-BuildLog.txt RuntimeLog.txt