HAL9HARUKU / VMC4UE

Virtual Motion Capture runtime for UE4
MIT License
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Can't open UE5.1 after putting the plugin file #25

Open wtyisjoe opened 7 months ago

wtyisjoe commented 7 months ago

As title says, when I put in the plugin files, the UE5.1 won't launch. Once I delete the file it will be able to launch and I've tried it serval times. I launched the engine from epic games.

Edit: I've downloaded the UE 5.0 and meet the same issue.

kair003 commented 6 months ago

Hi, have you tried this in your C++ project? In the case of my project, it didn't start in the Blueprint project, so I created a new C++ project, built the plugin, and then ported it to the Blueprint project.