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HIBIKI5201
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Dungeon-Crafter
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アルファ版用モデルを追加
#41
HIBIKI5201
closed
1 month ago
0
Enemy
#40
LengaTakamura
closed
1 month ago
0
不要なメンバー
#39
HIBIKI5201
closed
3 weeks ago
4
サービスロケーターを適応
#38
HIBIKI5201
closed
1 month ago
0
Player
#37
NaritaShosei
closed
1 month ago
0
Graphic
#36
kobakoGlhf
closed
1 month ago
0
Graphic
#35
kobakoGlhf
closed
1 month ago
0
Enemy
#34
LengaTakamura
closed
1 month ago
0
Graphic
#33
kobakoGlhf
closed
1 month ago
0
[fix]namespaceの削除し忘れを修正
#32
HIBIKI5201
closed
1 month ago
0
System
#31
HIBIKI5201
closed
1 month ago
0
HomeSystemを実装中
#30
HIBIKI5201
closed
1 month ago
0
HomeSystemの開発を開始
#29
HIBIKI5201
closed
1 month ago
0
Unity6nに移行
#28
HIBIKI5201
closed
1 month ago
0
Graphic
#27
HIBIKI5201
closed
1 month ago
0
Interface
#26
HIBIKI5201
closed
1 month ago
0
Enemy
#25
HIBIKI5201
closed
1 month ago
0
[update]タイル完成
#24
kobakoGlhf
closed
1 month ago
0
Stageにオブジェクトを置く処理
#23
Kasahara-Sota
closed
1 month ago
0
[update]以降用コミット
#22
kobakoGlhf
closed
1 month ago
0
Model
#21
HIBIKI5201
closed
1 month ago
0
Player
#20
NaritaShosei
closed
1 month ago
0
防衛設備のベース、サブベースクラスを改装
#19
HIBIKI5201
closed
1 month ago
0
MainSystemをGameBaseSystemに名称変更
#18
HIBIKI5201
closed
1 month ago
0
防衛設備のサブクラス作成
#17
HIBIKI5201
closed
1 month ago
0
今日のStageの進捗
#16
Kasahara-Sota
closed
1 month ago
0
[add]テスト用シーン追加
#15
kobakoGlhf
closed
1 month ago
0
[add]タイルのシェーダーを追加
#14
kobakoGlhf
closed
1 month ago
1
Ground Shader Graphの要項
#13
HIBIKI5201
closed
1 month ago
3
フレームワークを大幅に追加
#12
HIBIKI5201
closed
1 month ago
0
フレームワークを追加
#11
HIBIKI5201
closed
1 month ago
0
Enemy
#10
LengaTakamura
closed
1 month ago
0
Enemy
#9
LengaTakamura
closed
1 month ago
0
[Add] サブクラスの作成
#8
LengaTakamura
closed
1 month ago
0
タレットにサブベースクラスを追加
#7
HIBIKI5201
closed
1 month ago
0
System
#6
kobakoGlhf
closed
1 month ago
0
EnemyManager_Bの更新
#5
HIBIKI5201
closed
1 month ago
0
NameSpaceの問題を解決
#4
HIBIKI5201
closed
1 month ago
0
[update]状態異常のEnumとリストを追加
#3
HIBIKI5201
closed
1 month ago
0
施設のベースクラスを追加
#2
HIBIKI5201
closed
1 month ago
0
[add]EnemyManager_Bを追加
#1
HIBIKI5201
closed
1 month ago
0
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