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LudumDare31
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Velociraptors
#19
qlkzy
opened
10 years ago
2
Military support
#18
qlkzy
closed
9 years ago
0
Supply drops
#17
qlkzy
closed
9 years ago
0
In-place activities for survivors
#16
qlkzy
closed
9 years ago
0
Zombies which are blocked should do something interesting
#15
qlkzy
closed
10 years ago
0
Mobiles which are unable to move should probably stop trying
#14
qlkzy
closed
10 years ago
1
Zombies and Humans should have health
#13
qlkzy
closed
10 years ago
1
Mobiles should only halt on colliding with collidables
#12
qlkzy
closed
10 years ago
0
Change sets to use lua idiom
#11
qlkzy
closed
10 years ago
0
Remove shapeMap in favour of properties on shapes
#10
qlkzy
closed
10 years ago
0
Use ray-intersection collision for bullets
#9
qlkzy
closed
10 years ago
0
Rewrite table-iteration code in a functional style
#8
qlkzy
opened
10 years ago
0
A periodic station which triggers after a certain interval, with a progress bar
#7
qlkzy
closed
9 years ago
0
A gate which opens/closes when clicked on
#6
qlkzy
closed
10 years ago
0
A static gun turret which shoots at the nearest zombie
#5
qlkzy
closed
10 years ago
1
Something vaguely resembling pathfinding for Mobiles
#4
qlkzy
closed
9 years ago
0
Hot zones detecting occupancy state.
#3
qlkzy
closed
10 years ago
0
Target-seeking Mobiles should stop moving when within tolerance
#2
qlkzy
closed
10 years ago
0
Pull target-seeking from Human and Zombie into Mobile
#1
qlkzy
closed
10 years ago
0
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