Closed FlorianFreudiger closed 3 years ago
An option to disable the steamcmd validation would be great, it would
- Reduce the startup time of the server, for example if you have to restart often to test changes.
Good idea. I'll add that later in the day.
- Allow changing downloaded files (e.g. files inside garrysmod/gamemodes) since the "-validate" option will discard changes. I have tried mounting my changed files as read-only but steamcmd will then fail with error 0x602. While a normal update to those files would still fail, the files I am changing haven't been modified in years and if they ever get updated I can reapply my changes myself.
I took already care about this option. You can mount your files into /opt/overlay
to overwrite them. This files getting copied over on each start.
https://github.com/Hackebein/docker-srcds/blob/027608f52cee0377e0c3e3882495eda7f5ea4b32/entrypoint.sh#L160
In general it would be good to be able to adjust the steamcmd parameters, for example for users which like to install a different language
I took already care about this option. You can mount your files into
/opt/overlay
to overwrite them. This files getting copied over on each start. https://github.com/Hackebein/docker-srcds/blob/027608f52cee0377e0c3e3882495eda7f5ea4b32/entrypoint.sh#L160
Thanks for the quick response, I missed those settings 👍 (Maybe you could add it to the readme of docker-garrysmod)
Maybe you could add it to the readme of docker-garrysmod
It's there. Not directly but it's there. In the last line of readme it says You can found more configuration options on the parent image page hackebein/srcds
. It's only liked because i don't wanna copy&paste all possible options from readme to readme to readme.
app_update parameter got moved.
Thanks for the feedback :)
An option to disable the steamcmd validation would be great, it would
Reduce the startup time of the server, for example if you have to restart often to test changes.
Allow changing downloaded files (e.g. files inside garrysmod/gamemodes) since the "-validate" option will discard changes. I have tried mounting my changed files as read-only but steamcmd will then fail with error 0x602. While a normal update to those files would still fail, the files I am changing haven't been modified in years and if they ever get updated I can reapply my changes myself.