Closed OooMU closed 3 years ago
Use of SetPlayerX = PlayerX + Gik 40 (-sin(Component::getangle(Xangle, Zangle))); SetPlayerZ = PlayerZ + Gik 40 (-cos(Component::getangle(Xangle, Zangle)));
Use of SetPlayerX = PlayerX + Gik 40 (-sin(Component::getangle(Xangle, Zangle))); SetPlayerZ = PlayerZ + Gik 40 (-cos(Component::getangle(Xangle, Zangle)));