But this repo does has different stuff in e.g. common/ship_behaviors/ - full 00_strike_craft.txt override instead of 00_new_strike_craft.txt patch, it seems.
Spotted when wanted to report this issue in 00_new_strike_craft.txt (\t - tab, \r\n - windows CRLF newline):
...
\t\tarmor_focus_value\t\t\t\t= 5\t\t\t#score += enemy armor * shield penetration value * <armor_focus_value>\r\n
\t\tdistance_to_fleet_penalty\t\t= 20\t\t#score -= distance between enemy and fleet * <distance_to_fleet_penalty>\t\t\t\ttransport_target_penalty\t\t= 50000\t\
t#if( target is transport ) score -= <transport_target_penalty>\r\n
\t\tcivilian_target_penalty\t\t\t= 100000\t#if( target is civilian ) score -= <civilian_target_penalty>\r\n
...
Note how there's a whole bunch of lines concatenated toghether, starting with "distance_to_fleet_penalty" - probably a bug that makes game ignore "score" and "transport_target_penalty" values.
In particular, Steam downloads mod with following file list for me:
But this repo does has different stuff in e.g. common/ship_behaviors/ - full 00_strike_craft.txt override instead of 00_new_strike_craft.txt patch, it seems.
Spotted when wanted to report this issue in 00_new_strike_craft.txt (\t - tab, \r\n - windows CRLF newline):
Note how there's a whole bunch of lines concatenated toghether, starting with "distance_to_fleet_penalty" - probably a bug that makes game ignore "score" and "transport_target_penalty" values.