Hanro50 / Agenta

A authserver and skin fix for legacy versions of minecraft.
MIT License
5 stars 1 forks source link

Agenta

A authserver and skin fix for legacy versions of minecraft.

Compatibility

Requires Java 7. (In theory this can be built for Java 5, but I lack the build tools required for that.) If running this on Java 12 and newer, please add the following JVM argument: --add-exports java.base/sun.net.www.protocol.http=ALL-UNNAMED

1) As a mod: The same Jar will run on forge, bukkit and Risugami's modloader for Minecaft versions Alpha 1.0.4 to Minecraft release 1.7.10 (These are merely the versions I tested) 2) As a JavaAgent: Add the following JVM argument: -javaagent:{path}/agent.jar (replace path with the location of the agent.jar) 3) Inline/static: In this setup, Agenta is essentially taking over the role of Launching minecraft. Add the following JVM argument and change out {mainClass} as needed depending on which minecraft version you are launching: -Dagenta.main.class={mainClass} 4) As a Bukkit plugin (Tested with bukkit for Minecraft Beta 1.2_01)

JVM/Congig settings

Non of these are needed to launch Agenta. The available contexts are
"*" => ALL
"static" => When Agenta is launched as the main class with the expectation of chainloading another class manually.
"config" => Only appears in the config file.

ContextpropertyArgumentdescription
*agenta.assets.fml-Dagenta.assets.fml={value}A link to an archive Agenta should forward legacy forge download requests to
*agenta.assets.index-Dagenta.assets.index={value}The URL for the asset index Agenta should use as a base
*agenta.assets.routing-Dagenta.assets.routing=trueShould agenta reroute requests the mojang's asset servers? (default: "true")
*agenta.assets.url-Dagenta.assets.url={value}The URL for the resource server Agenta should pull assets from
configagenta.config.versionThe version of agenta that generated a set config file. Will be used to detect if agenta should upgrade a set config file
*agenta.prt.color-Dagenta.prt.color=falsePass the value 'false' to disable colour printing.
*agenta.prt.debug-Dagenta.prt.debug=falseShould agenta show debug messages?
*agenta.save.file-Dagenta.save.file=saves.jsonWhen handling saving for certain versions of old Minecraft that relied on long dead mojang endpoints, what should agenta call the save file? (default: "saves.json")
*agenta.skin.resize-Dagenta.skin.resize=trueShould agenta try to resize skins from 64x64 to 64x32 for better compatibility? (default: "true")
staticagenta.main.class-Dagenta.main.class={value}The class Agenta should try to load next when running in static/inline mode

Fixes

Note

The same jar will work for almost every version of minecraft that predates Release 1.8