HarbourMasters / Shipwright

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Stunned enemies stay stunned after water level change #2948

Closed medievalnudist closed 1 year ago

medievalnudist commented 1 year ago

I'm using the latest AUR build which is 7.0.2 I believe I was in the water temple in the room with 4 blue tektites and a crystal switch that changes the water level. After accidentally throwing a deku nut I changed the water level, and the tektite I happened to hit with the nut stayed in the air even after the water level changed. I also noticed it did not go back to normal after the normal stun duration. Upon hitting the tektite with damage, the state finally returned to normal.

Archez commented 1 year ago

The behavior described above can be replicated on N64 hardware, making this an authentic bug from the original game. Since this is not a game breaking bug and is unlikely to be experienced by most players, I am going to close this issue and mark it as a "wont fix".