HarbourMasters / Shipwright

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MQ Logic Area Refactor #4333

Closed aMannus closed 1 month ago

aMannus commented 2 months ago

Essentially needed for potsanity and cratesanity and possibly other sanities that'll add checks to MQ. Before this PR, there's only a few areas for MQ dungeons and most of the logic is tied to item locations instead, which makes it tedious and error prone to add new item locations.

Dungeons done:

Build Artifacts