Closed Malkierian closed 1 month ago
When updating SoH for the GuiWindow rework, I neglected to make SoH's input editor window unique from the one built-in to LUS. This changes that, and modifies it to be compatible with the new GuiWindow draw flow.
When updating SoH for the GuiWindow rework, I neglected to make SoH's input editor window unique from the one built-in to LUS. This changes that, and modifies it to be compatible with the new GuiWindow draw flow.
Build Artifacts