Initially, start with just having a set number of TapTargets to "combo" (i.e. TapTargetCombo(3); should spawn 3 targets in rapid succession). This functionality should allow the spawning of multiple targets and return a time for how long until a new combo or target can safely be spawned.
Initially, start with just having a set number of TapTargets to "combo" (i.e.
TapTargetCombo(3);
should spawn 3 targets in rapid succession). This functionality should allow the spawning of multiple targets and return a time for how long until a new combo or target can safely be spawned.