if you want to publish an modified version, or just modify it to help me as an colaborator, fork this github and send an pull request Hex's Github Rep
They are still here, but now i am focusing on the new Rewrite one, fixed most of the bugs from older versions.
It's my Own shader! But now i rewrited some useful parts, and fixed most of the bugs. Made for myself, but now for everyone! Now working with Iris 1.6.17+.
I am needing ppl to help me to fix these things:
Gbuffers_Terrain / Composite: Every entity is transparent, and i dont know how to fix it.
If you can help me, send an request to the git rep.
saada2006 Shader Tutorial - Used as the first base to the shader.
Acerola's Channel - Watched the Shaders video, then created some post processing techniques.
Screenshots