Minimal .NET wrapper for eyetracking
Knowing what the user is looking at, normalized coordinates on the screen (direction in VR)
Use nuget package Eyetracking.NET
The hand
using Eyetracking.NET;
class Program
{
static void Main(string[] args)
{
var eyetracker = new Eyetracker();
while (!Console.KeyAvailable)
{
Console.WriteLine($"{eyetracker.X} , {eyetracker.Y}");
}
}
}