Hoimar / Planet-Generator

A procedural planet generator addon for Godot with terrain LOD.
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Bug fixes #39

Open Reisyukaku opened 1 year ago

Reisyukaku commented 1 year ago

Note: I fixed the ndc val in the water shader but the water level is a little screwy.. at first i just put an arbitrary value in to help offset it but i now realize the water level may not be at 0, so when the UVs get calculated for the gradient tex, its going to get offset..