Open PlinioMarcos opened 11 months ago
Hey. There is this issue i am having that every .lem that i put into the Modules folder after using the AssetBundle Builder. All of them leave me with pink textures on the Doors and missing SupplyDrop and invisible Prefabs. My custom prefrabs/textures that i used on a map i was working on showed up fine and worked as intended.
Game Modules Folder
AssetBundles Output Folder
In Unity everything looks fine for all maps
Pink Textures
Invisible SupplyDrop with collision
Thanks for your attention. I’m looking forward to your reply.
are you up to date with the mod ? and show me a screenshot of the door's material
I think it has problems loading the textures from lethalexpansion folder. The material "Bright" is used on the doors and it was also purple for me. The same with the sun and eclipsed sun.
I think it has problems loading the textures from lethalexpansion folder. The material "Bright" is used on the doors and it was also purple for me. The same with the sun and eclipsed sun.
Send me a screenshot of the material properties anyway
Thanks you, i see HDRP is properly installed, the issue is not from there then
I just noticed the weight of the templatemod module in your LethalExpansion/Modules folder is different Did you rebuilt and overwritten it ?
Thanks you, i see HDRP is properly installed, the issue is not from there then
I just noticed the weight of the templatemod module in your LethalExpansion/Modules folder is different Did you rebuilt and overwritten it ?
Yes, i rebuilt templatemod and oldseaport to test if it was only with my custom map (dsrt), the ones tha come with the LethalExpansion work as intended, but everything i export has the same problems and on top of that the sun is also missing (pink plane on the sky).
I was up to date at the time of the post. (LE 1.2.14) (SDK 1.2.11).
Door Material (Same as sfDesat)
Thanks you, i see HDRP is properly installed, the issue is not from there then I just noticed the weight of the templatemod module in your LethalExpansion/Modules folder is different Did you rebuilt and overwritten it ?
Yes, i rebuilt templatemod and oldseaport to test if it was only with my custom map (dsrt), the ones tha come with the LethalExpansion work as intended, but everything i export has the same problems and on top of that the sun is also missing (pink plane on the sky).
I was up to date at the time of the post. (LE 1.2.14) (SDK 1.2.11).
Door Material (Same as sfDesat)
It's weird.. i don't understand, everything seems okay, try a fresh SDK install
Already on my fifth, exactly same as before. If nothing comes to mind ill wait on the video guide to continue my moon.
Would these errors have anything to do with it? I'm having exactly the same issues, and have been trying to narrow down a cause. These errors collect up to the thousands in just minutes of playing the scene, collapsed for viewing convenience in this case. Given that things such as the sun animation don't work in game, perhaps it's related?
Would these errors have anything to do with it? I'm having exactly the same issues, and have been trying to narrow down a cause. These errors collect up to the thousands in just minutes of playing the scene, collapsed for viewing convenience in this case. Given that things such as the sun animation don't work in game, perhaps it's related?
but you are not supposed to play the scene the sun work in the game, if you try testmoon or wateridge you'll see that the sun is working
Hey. There is this issue i am having that every .lem that i put into the Modules folder after using the AssetBundle Builder. All of them leave me with pink textures on the Doors and missing SupplyDrop and invisible Prefabs. My custom prefrabs/textures that i used on a map i was working on showed up fine and worked as intended.
Game Modules Folder
AssetBundles Output Folder
In Unity everything looks fine for all maps
Pink Textures
Invisible SupplyDrop with collision
Thanks for your attention. I’m looking forward to your reply.