Open tinytaurenn opened 9 months ago
Hey,
i did setup a new moon of my conception ( sketchfab free assets conception tho ) and the only issue i finally cannot fix is quite hard to debug, the navmesh of the moon.
every npc spawning on the moon seems to not be placed on a navmesh ( log spamming nav mesh agent not on a navmesh etc )
my way to bake this one was as much like of the template moon : baking the navmesh then cut and paste the navmesh file in my moon folder with a name matching the new planet
i cannot visualize ingame if there is a nevmesh on my moon, quite hard to debug
ty for ur help
Do you visualize it though the prefab or directly on a scene ? You must drop your moon on the SceneBuilder scene to edit it with full gizmo and post processing visuals
hey thanks for the quick reply,
my prefab is edited on a duplicate of the scene builder scene ( i dont like to mess with examples ) and i can fully visualize the navmesh on the map, it still doesnt really work ingame
could you tell me your process for baking a navmesh in ur maps ?
hey thanks for the quick reply,
my prefab is edited on a duplicate of the scene builder scene ( i dont like to mess with examples ) and i can fully visualize the navmesh on the map, it still doesnt really work ingame
could you tell me your process for baking a navmesh in ur maps ?
Simply click on bake, save the prefab, build the bundle The navmesh manager must be in the environment object, and the baked nav mesh only apply to it's children objects
Hey,
i did setup a new moon of my conception ( sketchfab free assets conception tho ) and the only issue i finally cannot fix is quite hard to debug, the navmesh of the moon.
every npc spawning on the moon seems to not be placed on a navmesh ( log spamming nav mesh agent not on a navmesh etc )
my way to bake this one was as much like of the template moon : baking the navmesh then cut and paste the navmesh file in my moon folder with a name matching the new planet
i cannot visualize ingame if there is a nevmesh on my moon, quite hard to debug
ty for ur help