HolographicWings / LethalSDK-Unity-Project

Unity Project using Lethal Company SDK
MIT License
43 stars 4 forks source link

How to localize water effect #71

Open TovinOrtegg opened 5 months ago

TovinOrtegg commented 5 months ago

Hello, I'm trying to make a map where there's a small body of water (taken from the seaport map) in the center. Problem is that other points of the map go below that water level, and are suddnly submerged as well. Is there any way to contrain the water just to the center?

image Pictured here, when going down this ramp, players are considered underwater

HolographicWings commented 5 months ago

Hello, i don't think it's possible with the current water

TovinOrtegg commented 5 months ago

Noted. And there wouldnt be any way to bring in other waters would there? I've tried to no avail

HolographicWings commented 5 months ago

Noted. And there wouldnt be any way to bring in other waters would there? I've tried to no avail

You maybe can use the damage player script It have a post event Disable the damages and see if the post events can be used to make an underwater effect