All gold piles have the same score value, 1 point (TODO: or (1+round_down(depth/7))?)
Depth reached gives 1 point of score per level (TODO: currently uses current depth; need to fix it for when escaping the dungeon, to actually use the max depth reached, as currently it will probably use depth 1 since that's where the exit is)
(1+round_down(depth/7))
?)