Adjusted overall probability of scrolls to a lower level. Otherwise, the removal of scrolls would make the remaining scrolls more common within the game. Also took into account scroll of identify, which was removed earlier.
The old probability for scrolls (as an item category) was 42.
The combined frequency of identify, aggravate, and summon scrolls was 30+15+10 = 55.
The sum frequency across scrolls was 158.
Therefore, set the new probability for scrolls to 42*(1 - 55/158) = 27.340... = 27. This is 35% down from 42.
The number was rounded down, as not having to use-identify items means their supply will be effectively higher anyway.
Will have to do the same for other item categories, if some are removed (e.g. potion of hallucination).