Closed Hopson97 closed 4 years ago
Suggestion Title Texture Arrays
Describe your suggestion Have texture arrays would allow displaying multiple block types
Implementations ideas [optional] Some kind of interface in src/client/gl/textutes.h like
src/client/gl/textutes.h
class TextureArray final { public: void create(); // return value being the "layer" added (?) int addTexture(const std::string& texture); void destroy(); void bind(); private: unsigned m_textureCount = 0; GLuint m_handle = 0; };
Suggestion Title Texture Arrays
Describe your suggestion Have texture arrays would allow displaying multiple block types
Implementations ideas [optional] Some kind of interface in
src/client/gl/textutes.h
like