HouraiTeahouse / FantasyCrescendo

A 2.5D Touhou Platform Fighter, By the fans, for the fans.
https://docs.houraiteahouse.net/FantasyCrescendo
GNU General Public License v2.0
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Create custom character movement collider and physics #205

Open james7132 opened 7 years ago

james7132 commented 7 years ago

Unity's native controller leaves a lot to be desired: it's super glitchy. Seeing how we already have kinematic rigidbodies, there's no need for a serious hook into the physics system for movement. It would be best to dump the character controller currently used and replace it with our own collider and physics.