Closed james7132 closed 7 years ago
Has been in progress for about a week alongside #215. Required refactoring of the network logic to support properly timed character spawning.
Local player matches are now partially supported and are now the default debug mode when starting game in the Editor from a stage.
Still requires menu UI support.
This is now fully supported as of 3e95da2d3596a86f1f93b29a612a136acc2ee315
A simple local multiplayer match.
This would be implemented by starting a local server and local client and prohibiting other clients from participating in the match.