Expected Behavior: The window for executing strong attacks works in real time and not dependent on the framerate the game is running at.
Actual Behavior: There is only a 5 frame window to execute such an attack. This varies from a 1/12 sec to ~1/30 sec window to provide an attack input. This should be consistent.
Other note: this should probably be exposed as a game-wide config option.
Expected Behavior: The window for executing strong attacks works in real time and not dependent on the framerate the game is running at. Actual Behavior: There is only a 5 frame window to execute such an attack. This varies from a 1/12 sec to ~1/30 sec window to provide an attack input. This should be consistent.
Other note: this should probably be exposed as a game-wide config option.