The new input system is looking to potentially replace the old crufty input system unity uses with generalized support for gamepads like InControl does, with much lower level control over the inputs and matching We'll need to create a new InputSource for this system.
The new input system is expected to land in preview status in 2018.3 with a potential stable version in 2019.x or 2018.4.
The new input system is looking to potentially replace the old crufty input system unity uses with generalized support for gamepads like InControl does, with much lower level control over the inputs and matching We'll need to create a new InputSource for this system.
The new input system is expected to land in preview status in 2018.3 with a potential stable version in 2019.x or 2018.4.