HugoEnzo / HexGrid_Godot_4.0

HexGrid library for Godot 4.0+ (based on redblobgames.com 's implementation)
MIT License
20 stars 0 forks source link

Unable to load this addon in Godot 4.2.1 #2

Open martinsik opened 8 months ago

martinsik commented 8 months ago

Hey, I was trying to use this addon in a test project but it won't even register the custom node type. It print the following error to console:

built-in:7 - Parse Error: Preload file "HexMap.gd" does not exist.
built-in:7 - Parse Error: Preload file "icon.png" does not exist.
built-in:191 - Parse Error: Could not find script "".

I think my settings should be fine: Screenshot 2024-01-01 141851

System info:

Godot v4.2.1.stable - Windows 10.0.22621 - GLES3 (Compatibility) - NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 31.0.15.4617) - AMD Ryzen 9 3900X 12-Core Processor (24 Threads)
martinsik commented 8 months ago

I just tried this plugin on OSX and it works, so I'll retest it on Windows tomorrow.

HugoEnzo commented 6 months ago

Hey did it work? on windows. I was thinking maybe moving the plugin files to the main directory but I think that shouldnt be a problem

On Tue, Jan 2, 2024 at 5:53 PM Martin Sikora @.***> wrote:

I just tried this plugin on OSX and it works, so I'll retest it on Windows tomorrow.

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